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Member of Product Staff, Product Designer

Metaview Information Technology Full-timeSan Francisco, California
Posted Sep 25, 2026 · Expires Oct 16, 2026

Quick facts

Type
Full-time
Location
San Francisco, California
Industry
Information Technology — 671 open jobs
Apply
Free to apply — never pay anyone for a job offer or visa sponsorship

Job description

Coding was first. Recruiting is next. We are building it.

Metaview is an applied AI lab building AI coworkers for some of the world's most ambitious recruiting teams. Hear directly from our customers. The challenge is not another chatbot. It is software that can pursue a hiring objective, operate within real workflows, seek judgment at the right moment, and earn a customer's trust.

We have one value: velocity.

Not motion for its own sake, but real progress. We ship every day, ship on Fridays, and skip the tickets, roadmaps, and design-doc theater. Every builder on the team orchestrates a stack of agents, and we ship 8x what we did a year ago with the same small team. That pace needs a designer whose thinking keeps up: someone who can go from a vague problem to a clear, high-fidelity answer in hours, not sprints, and put it in front of engineers and customers while the idea is still hot. Process stays light, standards stay high, and feedback loops stay short.

What you'll design

Day to day, you'll own:

  • the look and feel of new product experiences across the hiring workflow, from first sketch to final pixels

  • interfaces that make AI agents feel transparent, trustworthy, and like a real coworker

  • the moments where conversational signal becomes something a user can see, trust, and act on

  • fast, high-fidelity prototypes that prove or kill an idea before anyone commits to building it

  • the craft bar for the whole product: motion, density, hierarchy, and the details that make it feel inevitable

What you'll own

In your first 3–6 months, you should:

  • own meaningful product areas end-to-end, from problem definition through rollout, in close partnership with engineering

  • set how Metaview's AI products look, feel, and behave in real customer workflows

  • turn messy, ambiguous problems into interfaces that feel obvious in hindsight

  • raise the bar across craft, execution, and product judgment

What we're after

We're likely to be excited by people who:

  • have designed and shipped beautiful, complex products in fast-moving software environments

  • are deep specialists in product design: interaction, visual craft, and systems thinking at the highest level

  • have a real point of view on products: what's great, what's broken, and what they'd change

  • care about the pixels, the motion, and the details most people never notice

  • like ownership, ambiguity, and working shoulder-to-shoulder with engineering, product, and customers

  • want to help define what AI-native software feels like while the shape of the company is still being formed

What you bring

Helpful signals include experience with:

  • designing products where the pixels matter: rich, interactive, information-dense interfaces

  • design systems, real-time collaboration, or other hard interaction problems

  • AI-native interfaces: agent interactions, streaming and loading states, the in-between moments of a conversation

  • a portfolio that shows real obsession with craft, and the reasoning behind the decisions

  • startup or scale-up environments where iteration speed and ownership are both high

What you want to know — San Francisco

  • A small, sharp, in-person team in San Francisco. Best ideas win on merit, not ceremony. Want to know what it's actually like? Read our unfiltered Slack at metaview.ai/careers#slackbook.

  • We pay in the top 10% of the SF market: salary plus meaningful equity. Our process is fast and direct, and it's not unusual to hear back the same day.

  • Simplified leveling: early-career, mid-career, and staff and above. Your level sets your comp. No back-and-forth, no games.

  • Market refreshers, twice a year. We re-benchmark against the market twice a year and move comp up when it drifts, so "top 10%" stays true after your start date too.

  • Promotions and raises on a real cycle. We review level and scope roughly every six months. When your responsibilities grow, your comp follows. Raises are tied to a real change in the work, not an automatic bump.

  • Equity that's truly competitive. World-class option grants so we're all owners. The structure stays simple: cash and equity.

  • Visa sponsorship and immigration support. We sponsor work visas and handle the process with you, start to finish.

  • Health, fully covered. 100% of medical, dental, and vision premiums, for you and your dependents.

  • Unlimited time off. You should feel empowered to take as much time off as you need.

Visa sponsorship record

No public sponsorship records found

We didn't find H-1B, H-1B1, E-3 or green card (PERM) filings under the name Metaview in the Department of Labor and USCIS data. That doesn't mean the job can't be sponsored — the company may file under a different legal name, be new to sponsorship, or sponsor a visa that isn't in these datasets (for example H-2B or J-1).

Tip: ask the recruiter early, in writing, which visa they sponsor and whether they cover the legal and filing fees.

Which visas can work for this job

Occupation: Graphic Designers (SOC 27-1024) — estimated from the job title.

  • H-1B cap-exempt employer

    Regular cap-subject employer — a new H-1B needs to win the lottery in March (unless you already hold cap-counted H-1B status).

  • TN (citizens of Canada and Mexico)

    This kind of role may fit the USMCA profession “Graphic Designer” — it depends on the actual duties. No lottery, no cap; you need the matching degree or license.

  • E-3 (Australia) and H-1B1 (Chile, Singapore)

    Same degree requirement as H-1B, but no lottery and a separate quota that is rarely filled.

  • O-1 (extraordinary ability)

    For candidates with awards, publications, press, a high salary or critical roles at distinguished organizations. No cap, no lottery; the employer files a petition.

Salary vs prevailing wage

Prevailing wage data for this occupation and location isn't loaded yet.

Sources: U.S. Department of Labor OFLC disclosure data (H-1B/H-1B1/E-3 LCA, PERM), OFLC prevailing wage data, USCIS H-1B Employer Data Hub, E-Verify participating employers. Employers are matched by name, so records of companies with similar names can occasionally be mixed up. This is general information, not legal advice — talk to an immigration attorney about your case.